Fallout 4 mod support

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Mods are user created content using a video game’s assets. When Bethesda announced last year “Fallout 4” would support mods, I didn’t realize how game changing, pun intended, or exciting mods could be. The monkey’s creepy silent stare as it swung a two by four will haunt my dreams.ĭecked out in a Batman cowl, Mad Max launched a cat to the tune of Peter Griffin’s laugh and watched as it collided with a bandit and explode in an atomic blast. Mad Max had amassed himself quite a fellowship on his way to Mordor.

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Attacking a group of bandits at a steel mill, I turned to find a synthetic android, nosey news reporter, wasteland soldier, robot manservant, alien and a creepy astronaut monkey fighting for me in stylish 80’s rockstar wigs. Yes you are.”īut perhaps Mad Max grew more sociable in his old age. “Who’s a little wasteland marauder? You are. “Who needs a super mutant?” I thought as my character patted Dogmeat on the head. You could only have one companion, and the developer made Dogmeat too adorable in his armor to switch out for one of the many other potential sidekicks you come across in the wasteland.

The main game of “Fallout 4” seemed to reinforce that game style. With a name like Mad Max, he had a legacy to uphold. Sure, I’d occasionally come across others, but they’d never stay nor would I linger around. Just my faithful companion, Dogmeat, and I traversing the ruined remnants of Boston.

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The wasteland used to be a lonely affair.