The acquiring of loot and the management of inventory space is an important element of an RPG game such as Diablo – it’s all part of the experience.Īnother idea proposed was to offer players a choice in whether or not they wanted to automatically or manually pick up loot. In short, the picking up of loot is a decision that needs to be made by players themselves. Also, auto-pickup would exacerbate this problem by quickly filling a player’s bags with items they may not have wanted to bother with in the first place. At that point a decision has to be made whether or not an item is worth stopping for. Well, first off… players won’t always have the bag space to grab everything that drops. Because of this, it seems as if players will be picking up most of the loot they encounter anyway, so why not add the convenience of making it automatic.? As it stands now, it appears that practically all drops will have some value in Diablo 3, even if it’s simply just for salvaged materials or vendor trash. With the advent of Salvaging in Diablo 3, as well as the perceived increase in the value of gold, it was suggested in the forums that perhaps Diablo 3 should include some sort of auto-pickup feature for loot.